It has been awhile since my last posting. But FEAR NOT, the (mad) scientists over here at Space Madness Incorporated have been working hard on further installments and additions to the SPACE MADNESS blog, particularly fleshing out the Terry Go Home campaign setting for the X-Plorers RPG.
I will be further detailing my take on my Terry Go Home campaing setting for X-Plorers, particularly regarding alien species, vehicles, and assorted setting details to help flesh out a vibrant game setting. I will have additional material posted soon so STAY TUNED!
On a related note, the X-Plorers RPG will be shipping to games stores this Fall. This is a big deal for an independant game company, especially one with origins as humble as X-Plorers. When Dave Benzi made the game, he really just wanted a fun game that he could play with his kids, one that focused on pulp sci-fi adventure. I think thats an origin we can all appreciate.
So get out there and support this game, and the games stores that sell it. Ask the folks at your local games store about it, spread the word. If you want awesome things to happen, you have to help.
For those of you who dont know, X-plorers is a science fiction role-playing game with an old-school feel. The system is basic and allows for endless possibilities! Here's a few resources to get you started:
Get a copy of X-Plorers now
X-plorers publisher, Brave Halfling
Official X-plorers blog
X-plorers Forum on Bravehalfling.com